Here are some awesome custom crosshairs made by Greenie:
I know most of you don't bother to read thur the instruction that i post on my last xhair thread. To make it simple, I went ahead spent 3 hours to come up with the follow coordinates combinations:
HOW TO CHANGE:
go to
..\My Documents\My Games\Unreal Tournament 3\UTGame\Config\UTWeapon.ini
1. Set a overall xhair for all your weapons:
| Code: |
| [UTGame.UTWeapon] bUseCustomCoordinates=True CrosshairColor=(R=255,G=255,B=0,A=255) CustomCrosshairCoordinates=(U=278,V=89,UL=18,VL=16) |
Now, you got the no.08 xhair w/ yellow color on it.
p.s. make sure bUseCustomCoordinates=True - under all others weapon [] - or simply remove the entire line.. if it's set to False under other weapon. it will not wor k for that weapon and xhair stay as default.
2. Set xhair for individual weapon:
| Code: |
| [UTGame.UTWeap_ShockRifle] bUseCustomCoordinates=True CrosshairColor=(R=255,G=255,B=255,A=255) CustomCrosshairCoordinates=(U=281,V=88,UL=12,VL=18) |
I use that white no.11 xhair for shockrfile.
[UTGame.UTWeap_FlakCannon]
| Code: |
| bUseCustomCoordinates=True CrosshairColor=(R=255,G=255,B=255,A=255) CustomCrosshairCoordinates=(U=407,V=278,UL=18,VL=18) |
A big O X for flak
p.s. make sure bUseCustomCoordinates=true on the top [utgame.utweapon]
or remove it completely.
original forum link:
http://www.t5k-clan.com/modules.php?name=Forums&file=viewtopic&t=4893
The Great T5K Greenie made those and glad you like them
I use no 12 and color Yellow
Enjoy 
How do you get this to work, I tried changing mine and it didn't do shit. What does your ini file look like Dakilla?
make sure you have bUseCustomCoordinates=True under the main weapon section and for each weapon. also.. you need to have simple xhairs enabled in your game settings.
other then that just make sure all the values for coordinates and colors are correct
[UTGame.UTWeapon]
bUseCustomCoordinates=True
CrosshairColor=(R=255,G=255,B=0,A=255)
CustomCrosshairCoordinates=(U=29,V=92,UL=6,VL=8)
blahblahblah..........................
[UTGame.UTWeap_SniperRifle]
Priority=4.1
TargetFrictionOffset=(Z=40.0f)
bTargetFrictionEnabled=TRUE
bTargetAdhesionEnabled=TRUE
ZoomedTurnSpeedScalePct=0.45f
TargetFrictionMultiplierRange=(X=0.1f,Y=0.2f)
bUseCustomCoordinates=True
CrosshairColor=(R=255,G=255,B=0,A=255)
CustomCrosshairCoordinates=(U=29,V=92,UL=6,VL=8)
nice nice, got it now. Thanx!
wish i looked into this sooner! you guys should try some of these out! i'm liking no.11
have that set for all wepaons