Title : WAR-ShogunTitan & WAR-ShogunTitan_UNKRifle_Edition
Author : T3kt0n
Compatibility : UT3 (PS3)(PC)
Description : PLEASE READ THE NOTES below. The PS3 Cook is considered Beta & will only be enjoyable with GOWEnergize or Low-Gravity type Mods. It's a large map with a simple node layout. This Map comes in standard form & a GOW Modded version w/ the UNKRifle in place of nearly every Shock Rifle. It appears to be an UNK or XCADE Author behind this gem but we have not confirmed anything yet.PLEASE MAKE SURE IF YOU ARE DOWNLOADING THE PS3 VERSIONS TO GRAB BOTH FILE DOWNLOADS AND INSTALL THEM SEPERATELY.

Notes :
The narrow but short bridge like paths leading up to each node are missing (see below) The node's are only about a stock double jump height from the ground. On the PC they initially seemed invisible but you can walk up them at least. I found it pretty sweet and almost a feature not a bug. I got it fixed so it seems to be a bug/configuration issue that I should be fixed in the PC Version (you can now see said paths) & I'll spend time fixing the PS3 Cook only at the request of the community. So let us know how you feel.
Please brainstorm after playing the PS3 Cook : Do you enjoy it as is, not care OR perhaps want it fixed... If so, play it out and point out any other issues you find. As is, this map remains totally playable & to me represents quite a change of pace in the right direction (bug and all) ....

See Mini-Map for the Node Layout :
Install : Copy USERDATA.JAM to any USB Drive supported by your PS3.
Load Unreal ->Community -> My Content -> Hit Square to Import the Map
I would love to see that get fixed. If I could, I would have my little onscreen dude hammering 2x4's across them all day while I'm at work. I cant reach them with the double jump, only the boots, which are thankfully right next to each or them. Quad jump, sure. Also, the "siderail" things are very narrow and easy to fall off of. It does make it trickier, I admit, but it's easy to shoot a guy trying to get to the node, easier than getting there anyways (you can shoot up between them where the path would normally be blocking your waylows)). Boots to the midway, climb the rail, boots to the node, shoots you way high but you can use the backboard to drop yourself in the bucket. Sucks when you fall off though. Also, the weapons lockers by the nodes are floating in space against the wall, you can get to them but only by falling through them.
Even though the pc version has a walkway up each of the nodes its still plays rather well on the ps3 version. If u start at the bottom of a node and quad jump up to the middle of it you can easily quad jump again AND use the sides of the railings to help u up to the node. Hey demon if u want and we are on together one time i will show u excatly what im talking about. Other than that its a perfect map for our MODS. O this is NOOT by the way
"Quad jump, sure." - Me
"The node's are only about a stock double jump height from the ground." - From map notes
Sometimes I play with your maps but not with your mods. Thanks though. Also, however you decide, I will make it work for me somehow. What up Noot!
I really need to put the new maps on my PS3... and also i like the new mod pacerx tested out,(i helped with that inadvertenly). it kicks idle players. One thing that annoys me during match is player that is idle for half the match. a few minutes is fine but more is pushing it. the only thing is i certainly hope he extends the time before you get kicked cause i sat for like 20 seconds and got kicked, (damn pizza man).
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GGGGGGGGGRRRRRRRRRRAAAAAAAAAAAAAAAARRRRRRR!!!